Toggles the visibility of the view camera. You don't need to see the camera to do this, but the camera helps to illustrate the target's usefulness.
![clipping plane nor working rhinoceros 6 clipping plane nor working rhinoceros 6](https://i.ytimg.com/vi/bSHdw8r34zU/maxresdefault.jpg)
You may want to place a light above and to the left of the camera of the perspective view.The purpose of the camera widget is to show a graphical representation of the camera's location, angle, and field of view. You cannot see anything farther away than the far clipping plane, nor nearer than the near (to the camera point) clipping plane. The dotted rectangles are near and far clipping planes. (2) The camera location can be used to move the whole camera widget.
![clipping plane nor working rhinoceros 6 clipping plane nor working rhinoceros 6](https://i.ytimg.com/vi/CZEPViOowaY/maxresdefault.jpg)
Use the camera widget's control points to move the camera widget, to drag the camera and target points, and to change the lens length of the perspective viewport. The camera is associated only with the viewport for which it is shown and is only visible in the other viewports. The viewport camera widget displays a representation of the camera and target for the viewport that is active when the Camera command is started.
![clipping plane nor working rhinoceros 6 clipping plane nor working rhinoceros 6](https://aws1.discourse-cdn.com/mcneel/uploads/default/optimized/3X/f/d/fdfab9d3b74a7f5cc5ea44a4ccc2e51b093e882c_2_1024x878.png)
The Camera command shows, hides, and toggles the visibility of the viewport camera widget.